Flea BattleMech
Flea FLE-4
- Type: BattleMech
- Role: Scout
- Tech Base: Inner Sphere (2501)
- Chassis: 20 tons
- Movement: 6 / 9, Fusion
- Armor: 32
- Heat Sinks: 10 (10)
- Weapons:
- Large Laser
- Small Laser × 2
- Flamer
- Design Quirks:
- Easy to Maintain
- Improved Life Support
- No/Minimal Arms
- Master Unit List: 1140
- Battle Value: 432
- More Info
Flea FLE-14
- Type: BattleMech
- Role: Scout
- Tech Base: Inner Sphere (2519)
- Chassis: 15 tons
- Movement: 9 / 14, Fusion
- Jumping: 4
- Armor: 16
- Heat Sinks: 10 (10)
- Weapons:
- Medium Laser
- Design Quirks:
- Easy to Maintain
- Improved Life Support
- No/Minimal Arms
- Narrow/Low Profile
- Hard to Pilot
- Master Unit List: 5769
- Battle Value: 270
- More Info
Flea FLE-15
- Type: BattleMech
- Role: Scout
- Tech Base: Inner Sphere (2523)
- Chassis: 20 tons
- Movement: 6 / 9, Fusion
- Armor: 48
- Heat Sinks: 10 (10)
- Weapons:
- Medium Laser × 2
- Small Laser × 2
- Flamer
- Machine Gun × 2 (ammo: 200)
- Design Quirks:
- Easy to Maintain
- Improved Life Support
- No/Minimal Arms
- Master Unit List: 1136
- Battle Value: 430
- More Info
Flea FLE-16
- Type: BattleMech
- Role: Scout
- Tech Base: Inner Sphere (3032)
- Chassis: 20 tons
- Movement: 9 / 14, Fusion
- Armor: 48
- Heat Sinks: 10 (10)
- Weapons:
- Medium Laser × 2
- Flamer
- Design Quirks:
- Easy to Maintain
- Improved Life Support
- No/Minimal Arms
- Master Unit List: 7427
- Battle Value: 506
- More Info
Flea FLE-17
- Type: BattleMech
- Role: Striker
- Tech Base: Inner Sphere (3049)
- Chassis: 20 tons (Endo Steel)
- Movement: 6 / 9 (12), Fusion
- Armor: 48
- Heat Sinks: 10 (10)
- Weapons:
- Medium Pulse Laser × 2
- Small Laser × 2
- Flamer
- Equipment:
- MASC
- Design Quirks:
- Easy to Maintain
- Improved Life Support
- No/Minimal Arms
- Master Unit List: 1137
- Battle Value: 510
- More Info
Flea 'Fire Ant'
- Type: BattleMech
- Role: Scout
- Tech Base: Inner Sphere (3063)
- Chassis: 20 tons (Endo Steel)
- Movement: 6 / 9 (12), Fusion
- Armor: 40
- Heat Sinks: 10 (10)
- Weapons:
- Flamer × 3
- Machine Gun × 6 (ammo: 100)
- Equipment:
- MASC
- Design Quirks:
- Easy to Maintain
- Improved Life Support
- No/Minimal Arms
- Master Unit List: 1135
- Battle Value: 332
- More Info
Flea FLE-19
- Type: BattleMech
- Role: Striker
- Tech Base: Inner Sphere (3068)
- Chassis: 20 tons (Endo Steel)
- Movement: 6 / 9, Fusion
- Armor: 48
- Heat Sinks: 10 (10)
- Weapons:
- RL 10
- Flamer
- Light Machine Gun × 8 (ammo: 100)
- Equipment:
- Machine Gun Array × 2
- Design Quirks:
- Easy to Maintain
- Improved Life Support
- No/Minimal Arms
- Master Unit List: 1138
- Battle Value: 381
- More Info
Flea FLE-20
- Type: BattleMech
- Role: Striker
- Tech Base: Inner Sphere (3071)
- Chassis: 20 tons (Endo Steel)
- Movement: 6 / 9 (12), Fusion
- Armor: 40 (Stealth)
- Heat Sinks: 10 (20)
- Weapons:
- Light PPC
- ER Medium Laser × 2
- Equipment:
- Guardian ECM
- MASC
- Design Quirks:
- Easy to Maintain
- Improved Life Support
- No/Minimal Arms
- Master Unit List: 1139
- Battle Value: 791
- More Info
Flea FLE-21
- Type: BattleMech
- Role: Scout
- Tech Base: Inner Sphere (3139)
- Chassis: 20 tons (Endo Steel)
- Movement: 9 / 14 (18), Light
- Armor: 48 (Stealth)
- Heat Sinks: 10 (20)
- Weapons:
- ER Medium Laser × 2
- ER Flamer
- Equipment:
- Guardian ECM
- Supercharger
- Design Quirks:
- Easy to Maintain
- Improved Life Support
- No/Minimal Arms
- Master Unit List: 9313
- Battle Value: 823
- More Info